Production-ready 3D & 2D art assets tailored for your engine.
Elevate your game’s visual identity with high-fidelity character models, modular environments, custom texturing, and game-ready animations built for Unreal Engine and Unity.
Engine-Ready Technical Asset Pipeline
Creating high-end game art requires a careful balance between visual aesthetic and strict rendering budget bounds. Our art team delivers fully optimized, engine-tested assets engineered for high FPS stability.
Character & Creature Art
Stylized and photorealistic character modeling, clean mesh topology optimized for real-time rendering, custom turnaround sheets, and skeletal rigging.
Environment & Prop Art
Modular environment kits, detailed hard-surface prop modeling, level blockouts, and game-ready asset optimization for seamless performance.
PBR Texturing & Shaders
High-resolution PBR texture suites (Diffuse, Normal, Roughness, Metallic), custom shader graphs, and advanced material instances.
2D Concept & UI/UX Design
High-concept key art, environment thumbnailing, character design exploration, and intuitive game HUDs, menus, and UI components.
3D & 2D Art Production Pricing Scope
Investment estimates adapt according to target polycount budgets, texture resolutions (2K/4K/8K), character rigging complexity, and animation requirements.
| Art Scope Package | Key Deliverables | Estimated Timeline | Budget Range |
|---|---|---|---|
| Prop & Hard-Surface Pack | 10–15 Engine-Ready Modular Props, PBR Texture Sets | 2 – 4 Weeks | $5,000 – $12,000 |
| Hero Character / Creature Sculpt | High/Low Poly Mesh, Retopo, 4K Textures, Rigging | 3 – 5 Weeks | $6,500 – $14,000 |
| Modular Environment Kit | Full Level Kit, Shader Materials, Foliage LODs, Lighting Setup | 6 – 10 Weeks | $18,000 – $42,000 |
| Dedicated Senior 3D Artist | Full-time 3D sculptor / tech artist embedded in core team | Monthly Retainer | $5,500 – $9,500 / mo |
